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Comments on No. 132 of 139 · fireflyk64.github.io · edition of Thursday 5 November 2026

After a decade of reversing, I got co-op working in DOS Wing Commander

Summary

A developer spent eleven years reverse-engineering DOS Wing Commander's memory in DOSBox to add two-player cooperative play, where one player flies the wingman. The write-up walks through locating ship position and velocity in the 64K data segment by diffing memory snapshots, finding rotation vectors via a lucky slot layout, and…

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